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Gone with SRV
Producer | Music Video
This music video was an exciting collaboration that is a mix of traditional filmmaking and XR stage technology with virtual environments built in Unreal Engine. I was handling - tracking what each department needed, adjusting the schedule around the XR setup, and making sure we weren’t losing time or clarity when things shifted. Keeping track of where we were running behind, adjusting when setups took longer than expected, and making sure communication stayed clear between the technical team and the rest of the crew. It was a lot of problem-solving in real time, just to keep everything moving without breaking the flow on set.
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